redTOAST Studios presents Syntropy

Syntropy

Syntropy is a exploration action game where you control a nanomachine, harnessing the world around you to grow, survive, and thrive. Make your way through a series of complex worlds, learning and utilizing everything you can see, and ascend beyond limits. Construct your potential. Harness Syntropy.

Think Noita meets FTL.

As development continues, videos and more images here!

About the Project

Syntropy is being built using a fully custom game engine, built entirely focused on the simulation requirements for this project. I use 100% hand written C# and keep dependencies minimal. No Generative AI is used.

Our engine currently uses , , Aether.Physics2d.

For more information and updates, join us at , or see the Dev Blog.

When the game is ready for early access, it will be be available on Steam.

About redTOAST Studios

redTOAST studios is primarily the work of Nick Gebbie (me!), a long-time 3d applications engineer, who has pretty much always been building games on the side. 25 years of practice; its time to see what we can make!

Contact me if you wish. :)

All content Copyright © 2026 redTOAST LLC. All Project ILU and Syntropy IP is original and also Copyright © 2026 redTOAST LLC.